About

Comments from a C++ Android VR Game Tools programmer ;)

Includes some historical evidence of early gamedev enthusiasm!

I am a Senior Software Engineer. I work on developer tools, C++, Unreal Engine and Unity, source control integrations, and these days a lot of AI-assisted software engineering.

For many years I built and maintained open-source C++ libraries and the Unreal Engine source-control plugins that quite a few developers rely on. Lately my focus has shifted toward coding agents: how repository instructions, skills, and slash commands make tools like Claude Code and Cursor genuinely useful on a real codebase. I have a short series on that in the works, it will show up here soon (see the tags page).

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